class interface OK_BUTTON
creation
make (p: WINDOW)
-- Create the button.
require
valid_parent: p /= Void
feature(s) from CONTROL
-- Implementation
self: CHILD_WINDOW
-- Associated child window.
feature(s) from CONTROL
-- Dialog box
has_dialog_box: BOOLEAN
-- Check if control has associated dialog box.
dialog_box: DIALOG
-- Associated dialog which holds the control.
require
has_dialog: has_dialog_box
ensure
valid: Result /= Void
feature(s) from CONTROL
-- Control's font
set_font (ft: FONT)
-- Set control font.
require
valid_font: ft /= Void
feature(s) from CONTROL
-- Position, independent
indep_size: RECTANGLE
-- Control size using dialog coordinates.
ensure
is_copy: -- can be modified.
indep_set_size (sz: RECTANGLE)
-- Set control size using dialog coordinates.
require
valid: sz /= Void
ensure
done: sz.is_equal(indep_size)
feature(s) from DIALOG_ELEMENT
-- Device independent positioning
indep_set_point (p: POINT)
-- Set upper-left point of element using device independent units.
require
valid_point: p /= Void
indep_set_width (wi: INTEGER)
-- Set element's width using device independent units.
require
valid: wi >= 0
indep_set_height (he: INTEGER)
-- Set element's height using device independent units.
require
valid: he >= 0
feature(s) from DIALOG_ELEMENT
-- Relative positioning
place_right (other: DIALOG_ELEMENT)
-- Place the current element to the right of other.
require
valid_other: other /= Void
place_left (other: DIALOG_ELEMENT)
-- Place the current element to the left of other.
require
valid_other: other /= Void
place_above (other: DIALOG_ELEMENT)
-- Place the current element above other.
require
valid_other: other /= Void
place_under (other: DIALOG_ELEMENT)
-- Place the current element under other.
require
valid_other: other /= Void
place_just_under (other: DIALOG_ELEMENT)
-- Place the current element exactly under 'other'.
same_width (other: DIALOG_ELEMENT)
-- Set the current element width to other's.
require
valid_other: other /= Void
same_height (other: DIALOG_ELEMENT)
-- Set the current element height to be the same as other's.
require
valid_other: other /= Void
align_left (other: DIALOG_ELEMENT)
-- Align left side of this element with the
-- left side of other.
require
ok: other /= Void
align_right (other: DIALOG_ELEMENT)
-- Align the right side of this element with the right
-- side of other.
require
ok: other /= Void
align_top (other: DIALOG_ELEMENT)
-- Align the top of this element with top of other.
require
ok: other /= Void
align_bottom (other: DIALOG_ELEMENT)
-- Align the bottom of this element with bottom of other.
require
ok: other /= Void
feature(s) from BUTTON
-- Status
set_label (str: STRING)
-- Set button label.
require
valid: str /= Void
feature(s) from BUTTON
-- Command
set_command (gc: GUI_COMMAND)
-- Set when_executed command.
require
nothing: -- Void means no command
ensure
keep_reference: command = gc
feature(s) from PUSH_BUTTON
-- Status
is_down: BOOLEAN
-- Is the button down?
set_down (stat: BOOLEAN)
-- Not implemented.
ensure
not_implemented: false;
set: is_down = stat
feature(s) from PUSH_BUTTON
-- Positioning
center
-- Place button at the centre of the dialog (as
-- it would be when optimally arranged).
require
db: has_dialog_box
left_of_center
-- Place button at the left of the centre of the
-- dialog (as it would be when optimally arranged).
require
db: has_dialog_box
right_of_center
-- Place button at the right of the centre of the
-- dialog (as it would be when optimaly arranged).
require
db: has_dialog_box
feature(s) from PUSH_BUTTON
-- Default status
is_default: BOOLEAN
-- Is the button a default push button?
set_default (def: BOOLEAN)
-- Set the button to default push button status (thick border).
ensure
done: def = is_default
feature(s) from PUSH_BUTTON
-- Command
execute
-- Simulate button selection.
invariant
has_dialog: has_dialog_box;
end of OK_BUTTON